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22Bet ประกาศข้อเสนอคืนเงินสำหรับการแข่งขันเทควันโดชิงแชมป์โลกแบบไม่หยุดยั้ง
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22Bet ได้เปิดตัวข้อเสนอการคืนเงินสำหรับ 20H IIHF World Championship โปรโมชั่นนี้ช่วยให้ผู้เล่นได้รับเงินสด 8% เป็นประวัติการณ์สูงถึงເອີ 1,000 เมื่อปีที่แล้ว 22Bet ได้ยกระดับโปรโมชั่นหนังสือกีฬาโดยเสนอขายรถยนต์หลายคัน ตอนนี้ บริษัท ตั้งเป้าที่จะเขย่าตลาดอีกครั้งโดยเสนอเดิมพันที่ดีขึ้นสำหรับฟุตบอลโลก IIHF Hockey World Cup ปี 2021 ที่ริกาประเทศลัตเวีย นี่คือสิ่งที่คุณคาดหวังได้จากโปรโมชั่น: เงินคืน: 8% ของยอดเดิมพันทั้งหมดວາງการคืนเงินขั้นต่ำ ຳ: จำนวนเงินคืนสูงสุด 10 ยูโร: ເອີ 1,000 สิทธิ์: การเดิมพันในข้อเสนอของ IIHF World Championship Game Chance 1 เดือน: ฟรีเครดิตวันที่: เมืองเจ้าภาพและสนามกีฬาชิงแชมป์โลก IIHF ปี 2021 จัดขึ้นที่เมืองริกาประเทศลัตเวีย การแข่งขันจะเล่นที่สนามกีฬาสองแห่งคือศูนย์กีฬาโอลิมปิกและสนามกีฬาริกา สถานที่แรกจุผู้ชมได้ 6,200 คนในขณะที่สถานที่ที่สองจุได้ 10,300 คน ในตอนแรกมินสค์เบลารุสได้รับเลือกให้เป็นเจ้าภาพร่วม แต่ประเทศในยุโรปตะวันออกถูกละเมิดเนื่องจากสถานการณ์ด้านความปลอดภัยและความปลอดภัยในประเทศ ทีมและทีมชิงแชมป์โลก IIHF จะมีตัวแทนจาก 15 ประเทศและคณะกรรมการโอลิมปิก 1 ทีม (เป็นตัวแทนนักกีฬาจากรัสเซียซึ่งทีมชาติถูกห้ามไม่ให้แข่งขันเนื่องจากถูกคุมขัง) คณะกรรมการแบ่งออกเป็นสองกลุ่มดังต่อไปนี้: กลุ่ม A, กลุ่ม B, คณะกรรมการโอลิมปิก, รัสเซีย, แคนาดา, สวีเดน, ฟินแลนด์, สาธารณรัฐเช็ก, สหรัฐอเมริกา, สวิตเซอร์แลนด์, เยอรมนี, สโลวาเกีย, ลัตเวีย, เดนมาร์ก, นอร์เวย์, เบลารุส, บริเตนใหญ่, ผู้ยิ่งใหญ่คาซัคสถาน 2021 IIHF World Championship Odds ตามส่วนใหญ่ ทั้งสองทีมสามารถได้รับการสนับสนุนสำหรับอัตราต่อรองระหว่าง 3.25 ถึง 5.50 คุณเป็นแฟนของการเดิมพันที่คิดไม่ถึงหรือไม่? จากนั้นกลับไปที่บริเตนใหญ่ในตลาดผู้ชนะทั้งหมดและรับสูงถึง 1,500: 1 เดิมพัน 100 ยูโรในโอกาสแปลก ๆ เหล่านี้และคุณจะกลับบ้านพร้อมຄວາມ 150,000 เจ๋งถ้าทีม GB ได้ถ้วย IIHF ข้อห้ามสำหรับ COVID-19 ชิงแชมป์โลก IIHF ปี 2021 เนื่องจากการแพร่ระบาด IIHF ต้องใช้มาตรการด้านความปลอดภัยเพิ่มเติมเพื่อปกป้องสุขภาพของผู้เล่นโค้ชและเจ้าหน้าที่: เกมทั้งหมดจะเล่นในเมืองเดียวกัน (ริกาลัตเวีย) ทั้ง 16 ทีมจะอยู่ในโรงแรมเดียว ห้ามมิให้แฟนเพลงเข้าร่วมงาน วิธีการเดิมพันในเกมชิงแชมป์โลก IIHF ปี 2021 ผู้ใช้ 22Bet จะสามารถวางเดิมพันและเดิมพันในเกมชิงแชมป์โลก IIHF ปี 2021 ทั้งหมดได้ แต่ละเกมมาพร้อมกับลายเซ็นของเราซึ่งเป็นตัวเลือกชั้นนำของอุตสาหกรรมในตลาดการพนันกีฬา ผู้เล่นบน 22Bet จะสามารถรับโบนัสเงินฝาก 100% ในครั้งแรกที่โพสต์ โบนัสเหล่านี้สามารถใช้เพื่อสะสมเดิมพันในเกม IIHF Championship ทั้งหมด
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USA TODAY Sports / NFCA High School Super 25 Softball Rankings: สัปดาห์ที่ 11
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หลุยส์วิลล์กี. - ถ้าคุณเคยได้ยินหยุดเรา: Neshoba Central มาถึงสถานะสุดท้ายของคลาส 5A แล้ว ตำแหน่งแชมป์รัฐมิสซิสซิปปีเจ็ดสมัยและทีมอันดับ 1 ของสหรัฐอเมริกาจะเผชิญหน้ากับ East Central ในวันนี้ในการเปิดการแข่งขันชิงแชมป์สามอันดับแรกที่ Southern Mississippi University Sports / NFCA High School Super 25 ในวันนี้ เกมที่สองจะจัดขึ้นในวันศุกร์และเกมที่สามกำหนดไว้สำหรับวันเสาร์หากจำเป็น (30-0) The Rockets ชนะ 37 เกม ในขณะเดียวกัน№ 2 Lake Creek (36-0), Hewitt-Trussville อันดับสาม (43-2-1), อันดับ 4 Lakewood Ranch (27-2) และ Park Vista อันดับที่ 5 (27-0) ทุกคนยังคงอยู่ต่อ อาชีพที่เกี่ยวข้องลุยทัวร์นาเมนต์ของรัฐและเล่นให้มากขึ้นในอีกไม่กี่วันข้างหน้า ซานอันโตนิโอวอร์เรน (25-2) รู้สึกไม่พอใจในสองเกมสุดท้ายของซีรีส์เพลย์ออฟกับลอสเฟรสนอสทำให้แต่ละทีมจากแปดทีมต่อไปนี้เลื่อนขึ้นหนึ่งรุ่งโดยลดลงจากอันดับหกเป็น 23 ที่อื่น Masuk of Connecticut (14-0) และ Winnakunnett จาก New Hampshire (4-0) เป็นอันดับใหม่ในการจัดอันดับของสัปดาห์นี้ US TODAY Sports / NFCA High School Super 25 ใช้การจัดอันดับของรัฐที่กำหนดโดยโค้ชสมาชิก NFCA ทีมจะถูกเลือกตามคุณภาพคุณภาพของรายการและความแข็งแกร่งของกำหนดการ ในปี 2564 โรงเรียนที่ไม่มีการแข่งขันจะไม่สามารถเข้าร่วมการสำรวจได้ USA TODAY Sports / NFCA High School Super 25 Survey - 13 พ.ค. 2021 อันดับ | ทีม | บันทึก 2021 | เรตติ้งก่อนหน้า 1. Neshoba Central (Miss.): 30-0 - PR: 1 2. Lake Creek (Texas): 36-0 - PR: 2 3. Hewitt-Trussville (Ala.): 43-2-1 - PR : 3 4. Lakewood Ranch (Fl.): 27-2 - PR: 4 5. Park Vista (Fla.): 27-0 - PR: 5 6. Leander (Texas): 32-0 - PR: 7 7. เคลียร์สปริงส์ (เท็กซัส): 26-0 - PR: 8 8. Barbe (La.): 31-2 - PR: 9 9. Norko (California): 17-1 - PR: 10 10. St. Amant (La) .): 25-3 - PR: 11 11. Marist (Ill.): 21-0 - PR: 12 12. New Palestine (Ind.): 23-0 - PR: 13 13. Keystone (Ohio): 26- 1 - PR: 14 14. Burns (SC): 25-1 - PR: 16 15. Rocky Mountain (Idaho): 21-1 - PR: 18 16. Lakota West (Ohio): 25-1 - PR: 19 17 Roncalli (Ind.): 19-2 - PR: 15 18. South Warren (Ki.): 20-1 - PR: 17 19. Bob Jones (Ala.): 33-4 - PR: 20 20. Barber Hill ( Texas): 33-2 - PR: 21 21. Crown Point (Ind.): 21-2 - PR: 22 22. Masuk (Conn.): 14-0 - PR: NR 23. San Antonio Warren (Texas): 25-2 - ประชาสัมพันธ์: 6 24. วินนากุลเนตร (NH): 4-0 - ประชาสัมพันธ์: NR 25. เทรนตัน (ชั้น): 18-1 - ประชาสัมพันธ์: 25 ซ้าย: อัลวิน (เท็กซัส) สเปนปาร์ก (Ala.) NFCA เพื่อทราบข้อมูลเพิ่มเติม USA TODAY Sports / NFCA High School Super 25 Softball Rating: 10th Week USA TODAY Sports / NFCA High School Super 25 Softball Rating: 9th Week USA TODAY Sports / NFCA High School Super 25 Softball Rating: 8th Week USA TODAY Sports / NFCA High School Super 25 อันดับซอฟท์บอล: สัปดาห์ที่ 7
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EPL: ท็อตแนมชนะ Europe’s Wolves: Photos
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ท็อตแนมปลดเปลื้องความหวังของพวกเขาในการผ่านเข้ารอบสำหรับยูโรป้าลีกด้วยการเอาชนะหมาป่า สเปอร์สซึ่งอยู่ห้าคะแนนจากสี่อันดับแรกเพิ่มขึ้นเป็นหกในประตูที่แตกต่างกับเวสต์แฮมสามคะแนนตามหลังเอฟเวอร์ตันซึ่งเล่นต่อมาในวันอาทิตย์ มันเป็นชัยชนะที่สมควรได้รับสำหรับเจ้าของบ้านที่ตีไม้สามครั้งหลังจากสร้างโอกาสที่ยอดเยี่ยมมากมาย แฮร์รี่เคนซึ่งพยายามตีด้วยมือซ้ายอย่างสมบูรณ์แบบเดินไปยังสเปอร์สอย่างใจเย็นจากการส่งบอลครึ่งลูกที่สวยงามของปิแอร์ - เอมิลไฮแบร์ก หมาป่าขู่และบางครั้งก็ถูกบังคับให้ต้องเสี่ยงโชคในช่วงพักและทั้ง Kane และ Dele Alli ชกกันที่มือขวาเป็นเวลาสองสามวินาที Hodzberg ขึ้นนำเป็นสองเท่าของสเปอร์สอย่างน่าประหลาดใจก่อนอื่นต้องขอบคุณการย้ายของผู้รักษาประตู Wolf Rui Patricio Gareth Bale เพื่อย้ายบอลไปที่มุมล่างขวา Romain Saiss, Adam Traore และ Fabio Silva มีโอกาสที่ดีในการตอบสนองต่อผู้มาเยือน แต่นี่ไม่ใช่ครั้งแรกในฤดูกาลนี้ที่ Wolves ซึ่งจบอันดับที่ 12 ของตารางมีวันที่น่าผิดหวัง เครดิต: BBC Similar to: Download Download ... Related
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Staying in Control when Playing Poker Online
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Much like when you place a sports bet, gamble in a casino or even try your luck at playing bingo, when you choose to play poker online you do, of course, need to stay in control and have a sensible playing strategy in place. You stand just as much chance of losing when playing poker as when you set about gambling in any shape or form, but the most poker players know there is an element of skill about that game and each of the many different poker game variants, and that is what they are looking to exploit when playing. This article is going to be reminding you of the days of losing control when playing poker online and will additionally ensure that you are away of the many additional tools and options you can take as an online real money poker player to allow you to stay in control when playing too. The first thing I always do advise anyone that wishes to venture into the online poker environment, however, is to first and foremost ensure the sites they choose to play at, if living in the United Kingdom, are those that hold a full UK Gambling Commission issued gambling license. That way above all else you will know the games are fair, your funds are secure at those sites, too, and you will have a range of responsible gambling tools and option settings at your disposal when playing at such sites, too. As for just how you can remove the risk of you being tempted to gamble at those Non GamStop poker sites in the future, well one quite and easy way you can stop yourself from ever being in a position to sign up to those other sites, is by simply downloading a blocker tool onto your computer and mobile devices. Taking Steps to Give Up Gambling You may have come to the conclusion that you do have a gambling problem and when you do then you will always need to know just what help and support is available to you, and there is plenty of support out there if you are prepared to reach out and ask for it. As for what ways you can set about getting help and support with any gambling problems you do have, spend as much time as you need and require checking out websites such at both the Gamblers Anonymous and GamCare websites. They both offer a lot of practical advice and will certainly point you in the right direction of where to get help with any gambling problems. Keep in mind though that once you do admit to yourself that you have a gambling problem you are going to have to start closing down online and mobile gambling site accounts that you have, and that could take you quite some time of course if you have lots of such accounts open. However, you can head on over to the GamStop website right now and what you can do when you arrive at their website is sign up to their United Kingdom gambling industry wide self-exclusion register. On you have signed up onto that register all United Kingdom-based gambling site operators are then going to close your accounts with them down and to ensure you do not try to gamble at those sites again in the future each of them will block you from being able to do so. Stay Away from Non-UK Licensed Poker Sites One final thing that you need bringing to your attention, if you are now determined to give up playing poker and gambling online, is that there are quite a number of casinos, poker and other gambling sites that are not located or licensed in the United Kingdom. That does, of course, mean that even if you do sign up to the GamStop self-exclusion register you are still always going to be more than welcome to sign up to and then gamble at those other sites and will never be blocked form doing so even if you are on that register. A gambling site blocker as they are known has one simple yet highly effective purpose and that is to block you from being able to access any website that is related to gambling, and therefore by not being able to access those sites you will never have the chance of giving in to temptation and gambling at any of them.
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When Relationships Fall Victim to Problem Gambling
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Many celebrate love, romance, and relationships during February and on Valentine’s Day. While no relationship is perfect, some endure significant hardship due to the presence of addiction, and gambling addiction is no exception. Did you know that relationship problems have been the top reported reason for seeking help by contacts to the 888-ADMIT-IT HelpLine for more than a decade? Contrary to social stigmas, individuals who struggle with problem gambling are not able to simply stop. Gambling addiction rewires the brain much in the same way as substance abuse, yet the symptoms are unseen, leaving loved ones unaware until the gambler hits “rock bottom.” Feelings like shame, guilt, and stress also flood these individuals and leave them hiding the consequences of problem gambling, exacerbating relationship difficulties and preventing them from seeking needed supports. Family members and other loved ones often do not know the extent of the gambler’s behaviors or debt. Over the past year, 76% of 888-ADMIT-IT HelpLine contacts reported the presence of family conflict, and 52% indicated family neglect as a result of problem gambling, with some also experiencing domestic violence and abuse [1]. It is imperative to understand that for every case of problem gambling, an average of 8-10 additional people are affected — often those closest to the gambler.  Research published in the Asian Journal of Gambling Issues and Public Health found that the negative effects of their partner’s gambling problems centered on four key areas — financial loss, emotional distress, impairment of mental and physical health, and erosion of their relationship [2]. Complicating matters further, the COVID-19 pandemic is causing heightened levels of emotional distress and mental health impacts across the population, leaving those suffering from this hidden addiction even more vulnerable. HelpLine data shows that a large percentage of problem gamblers are experiencing significant anxiety (68%) and depression (67%), with more than one in five admitting to suicidal thoughts (22%) and an appreciable number (13%) reporting neurological disorders. These mental health issues understandably extend to family members and loved ones.  The good news is that help and hope can be found through the 24/7, Confidential, and Multilingual 888-ADMIT-IT HelpLine for anyone in need, including loved ones. The HelpLine can also be reached by texting 321-978-0555, starting a live chat at gamblinghelp.org, emailing fccg@gamblinghelp.org, and messaging the FCCG on social media. Get connected to the resources that make a difference, including referrals to certified treatment providers! March is Problem Gambling Awareness Month March is Problem Gambling Awareness Month (PGAM), a grassroots effort to raise awareness about gambling disorder, classified by the American Psychiatric Association as a behavioral addiction, that impacts millions of Floridians who struggle directly with gambling related difficulties or are adversely affected by a loved one’s gambling problem. This year, our campaign theme is Shine the Light on Problem Gambling: Changing the Game. During this past year, the world has been forced to grapple with crippling impacts caused by the COVID-19 Pandemic. Many Florida residents, like many Americans, are struggling given the unforeseen consequences resulting from the pandemic. For disordered gamblers and their families, the effects of the virus can exacerbate already serious financial, psychological, legal, and other problems caused by gambling. Click here to learn more about PGAM and join the movement in raising awareness about the issue of problem gambling and the help and hope available through the 24/7, Confidential, and Multilingual Problem Gambling HelpLine! [1]  24-Hour Problem Gambling HelpLine Annual Report., 2020 ed., The Florida Council on Compulsive Gambling, Inc., 2020, 24-Hour Problem Gambling HelpLine Annual Report. [2] Abbott, M., DA. Abbott, S., Boyatzis, R., V. Braun, V., EM. Chan, A., Charmaz, K., . . . Volberg, R. (1970, January 01). Impacts of gambling problems on partners: Partners’ interpretations. Retrieved February 11, 2021, from https://link.springer.com/article/10.1186/2195-3007-3-11
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Star signing Suliasi Vunivalu stood down by Reds for off-field incident
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A Set small text size A Set the default text size A Set large text size High-profile Queensland Reds recruit Suliasi Vunivalu has been dropped from what would have been his Super Rugby AU debut for allegedly pushing a security guard in a Brisbane pub. The champion NRL winger had arrived at Ballymore fresh off a premiership with the Melbourne Storm as Rugby Australia’s big-ticket item. But on Tuesday the winger copped a club-imposed $10,000 fine alongside suspension from Friday’s season opener at Suncorp Stadium against the NSW Waratahs. The matter is before the court and will be reviewed by RA and Queensland Rugby Union once it is resolved. It is understood the security guard was not injured during the incident, which was considered minor and occurred earlier this month. Vunivalu was implicated in an NRL integrity unity investigation in 2019 when he was allegedly a victim of a coward punch at a Bali nightspot that sparked a brawl that included former Storm teammate Nelson Asofa-Solomona. The 26-year-old had already spent time in camp with the Wallabies and is considered an immense talent likely to feature in national coach Dave Rennie’s plans ahead of the 2023 World Cup. It’s an early setback for a Reds outfit hunting their first silverware since 2011, having lost the Super Rugby AU decider to the Brumbies last year. © AAP
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5 Valentine Gift Ideas for Card Lovers
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Valentine’s Day is celebrated all over the world on 14th February every year. This day marks the end of the week of love, which starts on 7th February. Valentine’s Day is the perfect time to express your love and feelings for someone special in your life. Many couples are seen celebrating this day with a lot of enthusiasm and passion. There are a lot of Valentine’s Day-themed parties and get-togethers arranged during the time, especially for lovebirds. You can plan for such parties, dinner dates or romantic trips to celebrate the day of love.  You can also opt for a low-key celebration like exchanging gifts or a movie night. However, you may be out of creative ideas for a Valentine gift. Still you cannot show up to the celebration with a mediocre gift since your partner deserves only the best. While flowers, a box of chocolates and soft toys are usually the go-to gifts for everyone, you can try to think out of the box this time. If your partner is a card lover, you can use any one of the following quick gift ideas that they will cherish for years to come: Valentine’s Day Coupon If your partner loves playing online card games like rummy, you can share special bonus codes that are available exclusively for Valentine’s Day. Many online rummy providers like Junglee Rummy offer a variety of coupon codes and exclusive offers for their users. You can use these codes to play cash rummy games and win exciting prizes. Instead of going out, you both can play online rummy together and have a great time. Make sure you learn and understand all the rummy rules well before entering a cash game. Maybe you can learn this wonderful game from your partner too. Now that’s a productive Valentine’s Day! A Brand-new Deck of Cards This is one of the best and most affordable gifts to give a surprise to your partner on Valentine’s Day. If they love playing card games, you can always give them a new deck of cards. Many people might perceive this to be a simple idea, but it could be useful in several ways. Firstly, you and your partner can learn new card games and play them. To make your partner feel more special, you can give them a customized deck of cards. For example, you can have your photos printed at the back of each card. You both can use this brand-new deck to play a wide variety of card games and enjoy quality time together. A Deck of Cards with Love Messages This may not be a go-to gift for a lot of people. However, if your partner is crazy about card games, they would cherish it forever. It might be even more special if you have never given a love-letter or love-note to your partner before. To do this, you need to find a deck of cards that are blank on one side and have some unique design on the back. After finding such a deck, you can use a pen or a marker to write cute love notes on each card. You can pour out your heart and elaborate to your partner their importance in your life. This is a simple DIY gift idea that takes barely any time to make. A Set of Polaroid Cards Polaroid cameras are extremely popular today, especially with young people. You can often see youngsters clicking photos and selfies using a polaroid camera and then posting pictures of their polaroids on their social media. Since they are a major trend, how about gifting your partner polaroid cards. Sounds really fun, right? Well it is equally fun to create these cards too. You can shortlist your best pictures with your partner. It could be special moments, candid photos, holiday or vacation pictures, etc. Now get these pictures printed on card-sized polaroids. To make the gift even more romantic, add a special message or a note on every card. Arrange the cards in a photo album or place them in a customized box and give them to your partner. Now wait for their reaction! We are 100% sure that they would love this gift. If you have more time, you can also go a little overboard with this idea. Just make a tiny hole on the side of each picture and tie a ribbon to hang them on a wall. You can also stick the ribbon to the ceiling of your room so that each picture would float in the air. You can then decorate the room with balloons and flowers to make it more special! A Cake with Card Design A card cake is a unique gift idea for Valentine’s Day. There are a lot of cake designers who make customized cakes and pastries. You can ask a cake designer to make a cake with the queen of hearts design.  If not a cake, you can instead ask them to design pastries with four card suit symbols. Later you can get a card deck too to play card games while enjoying the cake or pastries. We hope that you have a great Valentine’s Day with your love or loved ones. If you are looking for platforms to play online rummy, you can always rely on Junglee Rummy. We are the most trusted rummy site and have over 25 million registered users. Here you can play a variety of games like free and cash games and rummy tournaments.  You can play with some of the most skilled rummy players to enhance your rummy skills. You can then join tournaments and win coveted prizes worth lakhs and crores of rupees. Download the rummy app now and get an exciting welcome bonus up to ₹8850!
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European Golden Shoe 2020/21: Messi on the leaderboard but Lewandowski scores again
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Lionel Messi scored two goals of the highest quality in La Liga this weekend to take his tally to 15 for the season.Both of the Argentine's goals were scored from outside the box in superb fashion, as he helped Barcelona on their way to a 5-1 win against Alaves.Messi may now make our leaderboard, but he is still some way off reaching the runaway leader, Robert Lewandowski.The Bayern striker scored again on Monday in the German side's rearranged Bundesliga match versus Arminia Bielefeld which was moved due to their Club World Cup exploits over the weekend.Lewandowski now has 25 goals and 50 points.His nearest rival for the Golden Shoe is fellow Bundesliga striker Andre Silva, who has now scored 18 for the season.Liverpool may have lost against Leicester, but Mohamed Salah still scored a lovely goal to take his tally to 17.Georgios Giakoumakis of Venlo has scored an impressive 22 goals and is the highest player on our list who doesn't feature within one of Europe's top five leagues.A talented group on 16 goals for the campaign includes Cristiano Ronaldo, Kylian Mbappe, Romelu Lukaku, and Luis Suarez.2020/21 EUROPEAN GOLDEN SHOE STANDINGS 2020/21 European Golden ShoeA reminder: The five elite leagues - Premier League, La Liga, Bundesliga, Serie A and Ligue 1 - all carry a weighting of 2, meaning that a player will be awarded two points for every goal they score in these competitions. For the leagues ranked sixth to 30 in Uefa's coefficients rankings goals scored are given a weighting of 1.5, and goals scored in a league outwith the top 30, goals are given a weighting of 1. Ciro Immobile won the 2019/20 European Golden Shoe, scoring 36 goals for Lazio in a tremendous Serie A season. 2020/21 EUROPEAN GOLDEN SHOE (Summer Leagues) 2020 European Golden ShoePlayerTeamGoalsPointsKasper JunkerBomo/Glimt2740.5Amahl PellegrinoKristiansund2537.5Philip ZinckernagelBodo/Glimt1928.5Christoffer NymanNorrköping1827Rauno SappinenFlora Tallinn2626Veton BerishaViking1624Astrit SelmaniVerbergs1522.5Mushaga BakengaOdds BK1522.5Moses OgbuMjallby1421Anders ChristiansenMalmo1319.5Leke JamesMolde1219.5Maksim SkavyshBATE Borisov1919This is the 2020/21 European Golden Shoe race. If you want to see the final standing for the 2019/20 European Golden Shoe, follow this link. .
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What is Matka? How to play Satta Matka
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Visit Betway's live casino page. What is Matka? Matka is a simple lottery-style betting game which involves guessing two random numbers between 1-9. Among several types of markets, you can win up to 999x your stake by correctly guessing the right sequence of numbers. Card versions of Matka, which are enjoyed by Indian Casino users, have also been developed over the years. How to play Matka The game starts with the player picking their first set of three numbers between 0 and 9, for example: 1, 4, 7. These three numbers are then added up – 1+4+7= 12. The first digit of that total number is dropped, leaving ‘2’. The final selection then looks like 1, 4, 7*2. The player then picks their second set of numbers in exactly the same way, for example: 2, 6, 8. 2+6+8=16, leaving you with 6 as the selection. The second set of numbers is therefore 2, 6, 8*6. Once your full selection is confirmed – in this case, 1, 4, 7*2 X 2, 6, 8*6 – you choose your bet. There are a number of different bets you can place based on the numbers you have chosen, including a bet that would return 9x your stake on whether your first selection (in this case, 2) is correct. After you have placed your bets, the winning numbers will be drawn randomly and all winning bets will be immediately paid out. History of Matka The game originated when bets used to be placed on the opening and closing numbers of the cotton rates that were sent to the Bombay Cotton Exchange from the New York Cotton Exchange. That practise was outlawed in 1961, but the style of game continued when it was proposed that people could simply punt on randomly-generated numbers instead. Pakistani Ratan Khatri proposed that the numbers be written on pieces of paper and drawn from a ‘matka’, a type of pot. Although the way in which the numbers are drawn has changed over the years, the term ‘matka’ has survived.
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Criticisms of Michael Slepian’s Stanford study on poker tells and hand movements (published 2015)
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Some places the study was featured. The following is reposted from a 2015 piece I wrote for Bluff magazine. It was originally located at this URL but has become unavailable due to Bluff going out of business. I saw this study mentioned recently in Maria Konnikova’s book ‘The Biggest Bluff’ and was reminded about this piece and noticed it was offline, so I wanted to share it again. A few notes on this piece: The original title below and was more negative-sounding than I liked; Bluff chose it. Also, if I could rewrite this piece now, I’d probably choose less negative-sounding phrasing in some places.  Regardless of the exact factors that might be at work in the found correlation, I realize it’s scientifically interesting that a significant correlation was found. But I also think it’s possible to draw simplistic and wrong conclusions from the study, and my piece hopefully gives more context about the factors that might be at work. Image on left taken from Michael Slepian’s media page. The Slepian Study on Betting Motions Doesn’t Pass Muster A 2013 study¹ conducted at Stanford University by graduate student Michael Slepian and associates found a correlation between the “smoothness” of a betting motion and the strength of the bettor’s hand. In a nutshell, there was a positive correlation found between betting motions perceived as “smooth” and “confident” and strong hands. The quality of the betting motions was judged by having experiment participants watch short clips of players making bets (taken from the 2009 WSOP Main Event) and estimate the hand strength of those bets. This experiment has gotten a lot of press over the last couple years. I first heard about it on NPR. Since, I’ve seen it referenced in poker blogs and articles and in a few mainstream news articles. I still occasionally hear people talk about it at the table when I play. I’ve had friends and family members reference it and send me links to it. It’s kind of weird how much attention it received, considering the tons of interesting studies that are constantly being done, but I guess it can be chalked up to the mystique and “sexiness” of poker tells. The article had more than casual interest for me. I’m a former professional poker player and the author of two books on poker behavior: Reading Poker Tells and Verbal Poker Tells. I’ve been asked quite a few times about my opinion on this study, and I’ve been meaning to look at the study more closely and write up my thoughts for a while. In this article, I’ll give some criticisms of the study and some suggestions for how this study (and similar studies) could be done better. This isn’t to denigrate the work of the experiment’s designers. I think this is an interesting study, and I hope it will encourage similar studies using poker as a means to study human behavior. But I do think it was flawed in a few ways, and it could be improved in many ways. That’s not to say that I think their conclusion is wrong; in fact, in my own experience, I think their conclusion is correct. I do, however, think it’s a very weak general correlation and will only be practically useful if you have a player-specific behavioral baseline. My main point is that this study is not enough, on its own, to cause us to be confident about the conclusion. I’ll give a few reasons for why I think the study is flawed, but the primary underlying reason is a common one for studies involving poker: the study’s organizers just don’t know enough about how poker works. I’ve read about several experiments involving poker where the organizers were very ignorant about some basic aspects of poker, and this affected the way the tests were set up and the conclusions that were reached (and this probably applies not just to poker-related studies but to many studies that involve an activity that requires a lot of experience to understand well). Poker can seem deceptively simple to people first learning it, and even to people who have played it for decades. Many bad players lose money at poker while believing that they’re good, or even great players. In the same way, experiment designers may falsely believe they understand the factors involved in a poker hand, while being far off the mark. Here are the flaws, as I see them, in this study: 1. The experimenters refer to all WSOP entrants as ‘professional poker players.’ This first mistake wouldn’t directly affect the experiment, but it does point to a basic misunderstanding of poker and the World Series of Poker, which might indirectly affect other aspects of the experiment and its conclusions. Here are a couple examples of this from the study: The World Series of Poker (WSOP), originating in 1970, brings together professional poker players every year (from the study’s supplemental materials) These findings are notable because the players in the stimulus clips were highly expert professionals competing in the high-stakes WSOP tournament. The WSOP Main Event is open to anyone and most entrants are far from being professional poker players. Categorizing someone’s poker skill can be difficult and subjective, but Kevin Mathers, a long-time poker industry worker, estimates that only 20% of WSOP Main Event entrants are professional (or professional-level) players. This also weakens the conclusion that the results are impressive due to the players analyzed being professional-level. While the correlation found in this experiment is still interesting, it is somewhat expected that amateur players would have behavioral inconsistencies. I’d be confident in predicting that a similar study done on only video clips of bets made by professional poker players would not find such a clear correlation. 2. Hand strength is based on comparing players’ hands This is a line from the study that explains their methodology for categorizing a player’s hand as ‘weak’ or ‘strong’: Each player’s objective likelihood of winning during the bet was known (WSOP displays these statistics on-screen; however, we kept this information from participants by obscuring part of the screen). They relied on the on-screen percentage graphics, which are displayed beside a player’s hand graphics in the broadcast. These graphics show the likelihood of a player’s hand winning; it does this by comparing it to the other players’ known hands. This makes it an illogical way to categorize whether a player believes he is betting a weak or strong hand. If this isn’t clear, here’s a quick example to make my point: A player has QQ and makes an all-in bet on a turn board of Q-10-10-8. Most people would say that this player has a strong hand and has every reason to believe he has a strong hand. But, if his opponent had 10-10, the player with Q-Q would have a 2.27% chance of winning with one card to come. According to this methodology, the player with the Q-Q would be judged as having a weak hand; if the test participants categorized that bet as representing a strong hand, they would be wrong. It’s not stated in the study or the supplemental materials if the experimenters accounted for such obvious cases of how using the percentage graphics might skew the results. It’s also not stated how the experimenters would handle river (last-round) bets, when one hand has a 100 percent winning percentage and the losing hand has 0 percent (the only exception would be a tie). It’s admittedly difficult to come up with hard-and-fast rules for categorizing hand strength for the purposes of such an experiment. As someone who has thought more than most about this problem, for the purpose of analyzing and categorizing poker tells, I know it’s a difficult task. But using the known percentages of one hand beating another known hand is clearly a flawed approach. The optimal approach would probably be to come up with a system that pits a poker hand against a logical hand range, considering the situation, or even a random hand range, and uses that percentage-of-winning to rank the player’s hand strength. If this resulted in too much hand-strength ambiguity, the experiment designers could throw out all hands where the hand strength fell within a certain medium-strength range. Such an approach would make it more likely that only strong hand bets and weak hand bets were being used and, equally important for an experiment like this, that the player believed he or she was betting either a strong or weak hand. 3. Situational factors were not used to categorize betting motions When considering poker-related behavior, situations are very important. A small continuation-bet on the flop is different in many ways from an all-in bet on the river. One way they are different: a small bet is unlikely to cause stress in the bettor, even if the bettor has a weak hand. Also, a player making a bet on an early round has a chance for improving his hand; whereas a player betting on the river has no chance to improve his hand. When a player bets on the river, he will almost always know whether he is bluffing or value-betting; this is often not the case on earlier rounds, when hand strength is more ambiguous and undefined. This experiment had no system for selecting the bets they chose for inclusion in the study. The usability of the clips was apparently based only on whether the clip meant certain visual needs of the experiment: i.e., did the footage show the entirety of the betting action and did it show the required amount of the bettor’s body? From the study: Research assistants, blind to experimental hypotheses, extracted each usable video in each installment, and in total extracted 22 videos (a standard number of stimuli for such studies; Ambady & Rosenthal, 1993) for Study 2 in the main text. Study 1 videos required a single player be in the frame from the chest-up, allowing for whole-body, face-only, and arms-only videos to be created by cropping the videos. These videos were therefore more rare, and the research assistants only acquired 20 such videos. The fact that clips were chosen only based on what they showed is not necessarily a problem. If a hand can be accurately categorized as strong or weak, then it doesn’t necessarily matter when during a hand it occurred. If there is a correlation between perceived betting motion quality and hand strength, then it will probably make itself known no matter the context of the bet. Choosing bets only from specific situations would have made the experiment stronger and probably would have led to more definite conclusions. It could also help address the problem of categorizing hand strength. For example, if the experiment designers had only considered bets above a certain size that had occurred on the river (when all cards are out and there are no draws or semi-bluffs to be made), then that would result in polarized hand strengths (i.e., these bets would be very likely to be made with either strong or weak hands). Also, the experiment’s method for picking clips sounds like it could theoretically result in all strong-hand bets being picked, or all weak-hand bets being picked. There is nothing in the experiment description that requires a certain amount of weak hands or strong hands. This is not in itself bad, but could affect the experiment in unforeseen ways. For example, if most of the betting motion clips chosen were taken from players betting strong hands (which would not be surprising, as most significant bets, especially post-flop, are for value), then this could introduce some unforeseen bias into the experiment. One way this might happen: when a video clip shows only the betting motion (and not, for example, the bettor’s entire torso or just the face, as were shown to some study groups), this focus might emphasize the bet in the viewer’s mind and make the bet seem stronger. And if most of the hands-only betting clips were of strong-hand bets (and I have no idea how many were), the study participants watching only the hand-motion betting clips would falsely appear to be making good guesses. My main point here is that thinking about the situational factors of a betting motion, and incorporating that into the experiment in some way, would have resulted in less ambiguity about the results. (It appears that it was difficult to find usable clips from a single WSOP event; in that case, the experimenters could just add footage from another WSOP Main Event to the study.) 4. The number of chips bet was not taken into account The experiment designers did not take into account the chips that were bet. In their words: During betting, each player pushes poker chips into the center of the table. Each chip has a specific color, which indicates a specific value. These values range from $25 to $100,000. This range of chip values has a crucial consequence for the current work. The number of chips does not correlate with the quality of the hand (see Table 1A in the main text). Players could move a stack of 20 chips into the center of the table, and this could be worth $500 or $2,000,000 (the winner of the 2009 WSOP won $8,547,042, thus the latter bet magnitude is a bet that can be made in the WSOP). Because no participants were professional poker players, nor considered themselves poker experts, they were not aware of chip values. They could not, then, use the number of chips as a valid cue to judge poker hand quality. It’s true that your average person would not know what the chip colors at the WSOP Main Event mean. But it seems naïve to think that seeing the chips being bet couldn’t possibly have an effect on the experiment. For one thing, the number of chips being bet could bias a participant to think a bet was stronger or weaker, whether correctly or incorrectly. What if all the strong-hand bets in the study were also bets that involved a lot of chips? (This is not implausible because smaller bets with weak hands are common early in a hand, when bets are small, whereas larger bets later in the hand are more likely to represent strong hands.) And what if some of the study participants were able to deduce (consciously or unconsciously) the strength of the bet from the number of chips? Also, it’s possible that some of the test participants were knowledgeable (consciously or not) about some WSOP chip colors and what their denominations were. Or they were able to deduce (consciously or not), from the arrangement and number of chips, what the chip values were. (For example, large denomination chips are generally required to be kept at the front of a player’s stack.) Again, this could have been addressed by selecting bets taken only from specific situations and only of certain bet sizes. If all bets chosen were above a certain bet size, and this was communicated to the study participants, then this would have lessened the impact of the chips being able to be seen. 5. Quality of “smoothness” was subjective The experiment was based on the perceptions of study participants watching the assembled video clips. It was not based on objective measurements of what constitutes “smoothness” of a betting motion. This was a known issue in the experiment: Thus, both player confidence and smoothness judgments significantly predicted likelihoods of winning, which suggests that movement smoothness might be a valid cue for assessing poker hand quality. It is unknown, however, how participants interpreted “smoothness” or whether the players’ movements that participants rated as smooth were truly smoother than other players’ movements. Other physical factors, such as speed, likely played a role. This is not a major criticism; I think using perception is a fine way to find a correlation, especially for a preliminary study. But I think it does mean that we have no reason to be confident in the idea that smoothness of betting motion is correlated with hand strength. If there is are correlations between betting motion and hand strength (which I believe there are), these could be due to other aspects of arm motion or hand motion, such as: the betting speed, the position of the hands, the height of the hand, or other, more obscure, factors. In summary Again, I don’t mean to denigrate the experiment designers and the work they’ve done. I think this was an interesting experiment, and I think it’s probable the correlation they noticed exists (however weak the correlation may be). Also, as someone who is very interested in poker behavior, I’d love to see similar studies be done. My main goal in writing these criticisms and suggestions was to emphasize that poker is complex, as is poker behavior. There are many behavioral factors in a seemingly simple hand of poker and taking these factors into account can make an experiment stronger and the results more conclusive. Patricia Cardner, PhD, EdD, is a poker player and the author of Positive Poker, a book about the psychological characteristics of professional poker players. She had this to say about poker’s use in scientific studies: “While researchers often have the best of intentions, it is difficult for them to fully understand the nuances of poker. Researchers who reach out to poker players for help can make more informed decisions about the research areas they choose to pursue, increase reliability and validity, and improve the overall quality of their results and conclusions.” ¹: Slepian, M.L., Young, S.G., Rutchick, A.M. & Ambady, N. Quality of Professional Players’ Poker Hands Is Perceived Accurately From Arm Motions. Psychological Science (2013) 24(11) 2335–2338. Related
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